и объясни эти пункты так же
define("IMAGE_PATH", "E:/Inetpub/wwwroot/hlstats/hlstatsimg/progress");
define("IMAGE_PATH_URL", "http://www.yourdomain.ext/hlstats");
а вот этот DB_ADDR там тока нада писать localhost?? и все??
++Мур3ик+= добавил 08-02-2007 в 17:16:38:
define("INCLUDE_PATH", "D:/HLStatsx/hlstatsinc"); это правильно??
++Мур3ик+= добавил 08-02-2007 в 17:18:07:
Вот все содержимое моего конфиг .пхп
<?php
#
# HLstatsX - Real-time player and clan rankings and statistics for Half-Life:Source
#
http://www.hlstatsx.com/
# Copyright (C) 2005 Tobias Oetzel (Tobi@hlstatsx.com)
#
# HlstatsX is an enhanced version of HLstats made by Simon Garner
# HLstats - Real-time player and clan rankings and statistics for Half-Life
#
http://sourceforge.net/projects/hlstats/
# Copyright (C) 2001 Simon Garner
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
// DB_NAME - The name of the database
define("DB_NAME", "vacpro_hlstats");
// DB_USER - The username to connect to the database as
define("DB_USER", "vacpro@localhost");
// DB_PASS - The password for DB_USER
define("DB_PASS", "********");
// DB_ADDR - The address of the database server, in host
ort format.
// (You might also try setting this to e.g. ":/tmp/mysql.sock" to
// use a Unix domain socket, if your mysqld is on the same box as
// your web server.)
define("DB_ADDR", "localhost:3306");
// DB_TYPE - The database server type. Only "mysql" is supported currently
define("DB_TYPE", "mysql");
// DB_PCONNECT - Set to 1 to use persistent database connections. Persistent
// connections can give better performance, but may overload
// the database server. Set to 0 to use non-persistent
// connections.
define("DB_PCONNECT", 0);
// INCLUDE_PATH - Filesystem path to the hlstatsinc directory. This path can
// be specified relative to hlstats.php by prepending ./ or
// ../ If the path begins with a / then it is taken as a
// full absolute filesystem path. However if the path begins
// with none of these constructs, PHP will search your
// include_path (as set in php.ini) (probably NOT the current
// directory as might be expected!).
// Example paths:
// 1) /usr/local/apache/hlstatsinc
// (absolute path)
// 2) ../hlstatsinc
// -) ./hlstatsinc
// (paths relative to hlstats.php)
// 3) hlstats/include
// (path relative to include_path)
// Under Windows, make sure you use forward slash (/) instead
// of back slash (\).
define("INCLUDE_PATH", "D:/HLStatsx/hlstatsinc");
// DELETEDAYS - How many days the Event History covers. Must match the value
// of DeleteDays in hlstats.conf.
define("DELETEDAYS", 21);
// MINACTIVITY - How many days players remain in the ranking without playing.
define("MINACTIVITY", 86400 * 21);
// Displays menu entry to show the cheater which vac2 has catched
define("SHOW_VAC_BANS", 1);
// Displays hitbox flash animation instead of plain html table.
define("SHOW_WEAPON_TARGET_FLASH", 1);
// Displays load summarize from all monitored servers.
define("SHOW_SERVER_LOAD_IMAGE", 1);
// Show country flags for players.
// Need to communicate with the masterserver to retrieve countries.
define("SHOW_FLAGS", 1);
// Displays google worldmap.
define("SHOW_GOOGLE_MAP", 0);
// Google map key for your domain!
// create your key at
http://www.google.com/apis/maps/signup.html
define("GOOGLE_MAP_KEY", "");
// Google map region to display.
// For people wanna change the default settings change the coordinates in footer.inc
define("GOOGLE_MAP_REGION", "EUROPE");
//define("GOOGLE_MAP_REGION", "NORTH AMERICA");
//define("GOOGLE_MAP_REGION", "SOUTH AMERICA");
//define("GOOGLE_MAP_REGION", "NORTH AFRICA");
//define("GOOGLE_MAP_REGION", "SOUTH AFRICA");
//define("GOOGLE_MAP_REGION", "NORTH EUROPE");
//define("GOOGLE_MAP_REGION", "EAST EUROPE");
//define("GOOGLE_MAP_REGION", "GERMANY");
//define("GOOGLE_MAP_REGION", "FRANCE");
//define("GOOGLE_MAP_REGION", "SPAIN");
//define("GOOGLE_MAP_REGION", "UNITED KINGDOM");
//define("GOOGLE_MAP_REGION", "DENMARK");
//define("GOOGLE_MAP_REGION", "SWEDEN");
//define("GOOGLE_MAP_REGION", "NORWAY");
//define("GOOGLE_MAP_REGION", "FINLAND");
//define("GOOGLE_MAP_REGION", "NETHERLANDS");
//define("GOOGLE_MAP_REGION", "BELGIUM");
//define("GOOGLE_MAP_REGION", "POLAND");
//define("GOOGLE_MAP_REGION", "SUISSE");
//define("GOOGLE_MAP_REGION", "AUSTRIA");
//define("GOOGLE_MAP_REGION", "ITALY");
//define("GOOGLE_MAP_REGION", "TURKEY");
//define("GOOGLE_MAP_REGION", "BRAZIL");
//define("GOOGLE_MAP_REGION", "ARGENTINA");
//define("GOOGLE_MAP_REGION", "RUSSIA");
//define("GOOGLE_MAP_REGION", "ASIA");
//define("GOOGLE_MAP_REGION", "CHINA");
//define("GOOGLE_MAP_REGION", "JAPAN");
//define("GOOGLE_MAP_REGION", "SOUTH KOREA");
//define("GOOGLE_MAP_REGION", "AUSTRALIA");
//define("GOOGLE_MAP_REGION", "WORLD");
// Google map view type - MAP / SATELLITE (default) / HYBRID
define ("GOOGLE_MAP_TYPE" , "SATELLITE");
// MODE - Sets the player-tracking mode. Must match the value of Mode in
// hlstats.conf. Possible values:
// 1) "Normal" - Recommended for public Internet server use.
// Players will be tracked by Unique ID.
// 2) "NameTrack" - Useful for shared-PC environments, such as
// Internet cafes, etc. Players will be tracked
// by nickname. EXPERIMENTAL!
// 3) "LAN" - Useful for LAN servers where players do not
// have a real Unique ID. Players will be tracked
// by IP Address. EXPERIMENTAL!
define("MODE", "Normal");
// set your image path to the web-accessible progress folder -
// e.g. /var/www/mywebspace.com/web/hlstatsimg/progress
define("IMAGE_PATH", "D:/HLstatsX/web/hlstatsimg/progress");
// HLstatsX url without trailing "/hlstats.php" and without trailing "/" -
// e.g. HLstatsX url =
http://www.mywebspace.com/web/hlstats.php => IMAGE_PATH_URL="http://www.mywebspace.com/web"
define("IMAGE_PATH_URL", "http://72.232.54.50:2082/hlstats");
// Image is updated every 5 minutes
define("IMAGE_UPDATE_INTERVAL", 300);
// points to the ingame directory, mostly /hlstatsinc/ingame
define("INGAME_PATH", "D:\HLstatsX\hlstatsinc\ingame");
// PLATFORM - Sets the operating system being used. Recognised values:
// "POSIX" - Any variant of Linux or Unix.
// "Windows" - Any variant of Microsoft Windows.
// Most parts of HLstats should work on any platform, but this
// setting allows for some OS-specific workarounds etc.
define("PLATFORM", "POSIX");
?>